Earlier today I compared the queue crisis to a pizza party on the ArcheAge forums. It seemed to go over well, and I think it's pretty much a spot on analogy
Duh. Because I wrote it. I'm not going to write a blog post and link some bullshit thing in the very first sentence.
Seriously, though, the ArcheAge release has been like a pizza party that had two hundred people show up instead of twenty. The two new servers that went live today (Ezi and Lucius) are a good start. They're like an extra dozen pizzas to take the edge off. It's not the end of the problem, but it's a start. Disabling character creation on Aranzeb, Kyrios, Ollo, and Salphira helps in a big way, too. I know people are butthurt because they're established on those servers and now their friends can't get in on the action, but it's what needs to happen until the population stabilizes and finds its equilibrium point.
I know last night I was raging. It was a bad night to write a post, especially about ArcheAges queues, because I'd pretty much gotten to play for like five minutes and sat in three queues. Router resets, disconnects, and flat-out just spazzing pretty much killed the day for me. Today, fortunately, went a lot better, and I'm glad folks on the stream have been more or less patient with me through all of this.
When Scapes dropped us a hint about the new servers, he stated that they would be on clusters 5 and 6 for the AH. When Ezi and Lucius came up, we only had cluster 5. This makes me think that after tomorrow morning's server maint. there's a good chance we'll see more NA server. No more details have been released about the upcoming EU servers since we found out that they were going through customs on their way to the Amsterdam hosting site.
Things still aren't quite coming up roses for ArcheAge, but the server woes are on their way to being solved.
Don't forget to tune in tomorrow at 5(ish, assuming I don't get held up at the pharmacy) for another episode of the ArcheAge Queuecast.
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